Final Approach for HTC Vive!

We just finished up the sound production on Final Approach, a very cool VR title that puts you in control of the skies, and much more. Just released for the HTC Vive on SteamVR, this game is one of those that just suits VR perfectly. It’s like an expanded version of playing with your toys as a kid.

We have worked with a bunch of the folks at Phaser Lock Interactive in the past and they brought on The Sound Department – Austin to take care of their audio needs. We provided the music, sound effects, and voices for the game as well as worked closely with the team to make sure it sounded its best.

Thanks to the Phaser Lock team for bringing us aboard, and we look forward to the next one!

About marc

Marc Schaefgen has been making noise for games in Austin since 1990. Most notable releases include Wing Commander 1 and 2, Ultima VII 1 and 2, Turok 1-3, The Hobbit, and Area 51. Marc has been an audio dude at Origin, Iguana/Acclaim, Inevitable, and until the fall of 2008 was the Studio Audio Director at Midway Studios-Austin. From there Marc decided to partner up with Randy Buck and Jason Cobb to form The Sound Department – Austin. Notable clients include Activision/Blizzard, Arkane, Buzz Monkey Software, Certain Affinity, Gl33k, and Nihilistic.
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