Titanfall for Xbox360 Audio

Titanfall - Xbox360

Titanfall – Xbox360

The Sound Department – Austin is proud to announce that we were the audio team behind the Xbox360 version of Titanfall. Bluepoint Games contracted us to help with the enormous effort of porting the Xbox One/PC version to the Xbox360. The task was daunting but thanks to the help of Bluepoints awesome tech and qa staff, and Audiokinetic’s WWise, we managed to provide an audio experience that we feel is worthy of the original. Thanks Bluepoint for making us part of the team, and thanks to Respawn for trusting us with your baby. We hope everyone has as much fun playing Titanfall as we did making it.

Cheers!

Jason, Marc, and Randy

About marc

Marc Schaefgen has been making noise for games in Austin since 1990. Most notable releases include Wing Commander 1 and 2, Ultima VII 1 and 2, Turok 1-3, The Hobbit, and Area 51. Marc has been an audio dude at Origin, Iguana/Acclaim, Inevitable, and until the fall of 2008 was the Studio Audio Director at Midway Studios-Austin. From there Marc decided to partner up with Randy Buck and Jason Cobb to form The Sound Department – Austin. Notable clients include Activision/Blizzard, Arkane, Buzz Monkey Software, Certain Affinity, Gl33k, and Nihilistic.
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